![]() When picked up, or stored in your inventory, it will bond to your character and cannot be dropped. SCP-198: Found in the HCZ in its containment chamber. A Level 3 Card is required to enter its chamber. When worn, it summons instances of SCP-178-1 that are hostile and can attack you. It can be picked up, stored in your inventory, and worn. SCP-178: Found in the LCZ in its containment chamber. ![]() You however cannot drink from it while running. When you drink from it, it will continuously refill your stamina until you stop drinking. It can be picked up, stored in your inventory, and can be consumed an infinite amount of times. SCP-109: Found in the LCZ in its containment chamber. SCP-096: Its containment chamber is now an airtight steel cube mimicking the one seen in MrKlay's short "096", and the actual SCP wiki description. However, there are multiple large humanoid torsos around that are very hostile. The dimension is a savannah and has deserted houses around. SCP-093 will glow blue and then you will enter the dimension. SCP-093 can be picked up, stored in your inventory, placed on a mirror, or you can hold it and walk through a mirror to enter another dimension. SCP-093: Found in the HCZ inside its containment chamber. EVENTS: 10th flight child crying can be heard, 25th flight a hole in the wall is found, 50th flight a large crack on the ground can be seen, 60th flight a rock falls from the ceiling, 75th flight a glimpse of SCP-087-1, 100th flight child crying can be heard again, 125th/126th flight blood can be found on the ground/ dripping from flight 125, flight 135 a childs crying is heard again, flight 150 large claw marks are found on the walls, flight 175 a pile of organs bones and blood is discovered on the floor, flight 200 you encounter SCP-087-1 with its entire body visible and it then chases you and kills you with its long sharp claws. It has a maximum flight of stairs of 200 but every time a certain amount of flights is reached more events happen. SCP-087: Found in the HCZ with its own containment chamber. However, SCP-076-2 can be seen fighting TRO on security feeds. SCP-076-1 can be found open with multiple corpses around it but with SCP-076-2 nowhere to be found. SCP-076: Found in the HCZ inside its containment chamber via elevator. SCP-066: Now has a containment chamber in the HCZ with a robotic arm, and tungsten crates like the description of the containment procedures says. SCP-035: Facial expression can change on SCP documents, SCP containment chamber label, and on SCP-035 itself. A Level 4 Card is required to enter its chamber. When touched the players body will slowly turn into red ice crystals and will result in death. SCP-009: Found in the HCZ inside its containment chamber. SCP-008: Now has an elevator shaft leading to it. A Level 05/Omni card is required to enter its chamber. It can be picked up, stored in your inventory, and used on doors with any kind of lock. SCP-005: Found in the HCZ inside its containment chamber. If you stay too long, you will be absorbed by the Living Room and become the furniture. You can go inside SCP-002 and find various furniture made of human hair, bones, skin, flesh, organs, etc. SCP-002: Found in the HCZ inside its containment chamber. Include the SCPs from SCP:CB-UE and their Containment Chambers along with some SCPs not even in the games!
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